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Champak 140
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(Vol 140) Sep 19 2011.iso
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Games
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mardek_rpg.swf
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scripts
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frame_112
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DoAction.as
Wrap
Text File
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2011-09-19
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5KB
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125 lines
function §\x01\x02§()
{
return 2044 % 511 * 5;
}
var §\x01§ = 169 + "\x01\x02"();
while(true)
{
if(eval("\x01") != 169)
{
if(eval("\x01") != 142)
{
if(eval("\x01") != 334)
{
if(eval("\x01") != 234)
{
if(eval("\x01") != 926)
{
if(eval("\x01") != 202)
{
if(eval("\x01") != 540)
{
if(eval("\x01") != 452)
{
if(eval("\x01") == 580)
{
set("\x01",eval("\x01") - 438);
§§push(§§pop() >>> (§§pop() << (§§pop() >>> function §\x01\x02§()
{
return 2044 % 511 * 5;
})));
break;
}
if(eval("\x01") != 99)
{
if(eval("\x01") != 336)
{
if(eval("\x01") != 138)
{
if(eval("\x01") == 185)
{
set("\x01",eval("\x01") + 354);
map = [[2,2,58,1,16,1,1,2,2,2],[2,2,53,53,53,53,54,2,2,2],[2,2,55,55,55,55,55,2,2,2],[2,2,53,53,53,53,53,2,2,2],[2,2,53,53,53,53,53,2,2,2],[2,2,53,53,53,53,53,2,2,2],[2,2,54,53,53,53,53,2,2,2],[2,2,2,2,12,2,2,2,2,2],[2,2,2,2,2,2,2,2,2,2],[2,2,2,2,2,2,2,2,2,2]];
tileset = "t_cave6";
area = "tv_shop_ar";
areaname = "Cambria - Armour Shop";
ambience = null;
A_sprites = [{name:"Armour Shop",model:"shop",x:4,y:2,wares:["Trilobite Armour","Green Robe","Leather Armour","Bandit Leather","Chainmail","Copper Breastplate","Bonemail","Breastplate","Mage Robe","Hempen Robe","Hat","Leather Helm","Kettle Hat"]},{name:"Shopkeeper",model:"s_trilobite1",x:4,y:1,walkspeed:-1,dir:"s",elem:"WATER",conv:[["norm","WORDS."]]},{name:"EXIT",model:"area_transition",x:4,y:7,dest:["trilobiteville",14,23]}];
areaLoot = [];
foes = [];
btlChance = 0;
minSteps = 5;
levelrange = [1,1];
musicTrack = "TrilobiteCave";
clearmap = 1;
AreaSetup();
break;
}
if(eval("\x01") == 539)
{
set("\x01",eval("\x01") - 539);
break;
}
}
set("\x01",eval("\x01") + 47);
continue;
}
set("\x01",eval("\x01") - 102);
§§push(!function §\x01\x02§()
{
return 2044 % 511 * 5;
});
}
set("\x01",eval("\x01") + 237);
§§push(eval(function §\x01\x02§()
{
return 2044 % 511 * 5;
}));
}
set("\x01",eval("\x01") - 353);
§§push("\x0f");
continue;
}
set("\x01",eval("\x01") + 386);
continue;
continue;
}
set("\x01",eval("\x01") + 378);
if(function §\x01\x02§()
{
return 2044 % 511 * 5;
})
{
set("\x01",eval("\x01") - 438);
}
continue;
}
set("\x01",eval("\x01") - 592);
§§push("\x0f");
§§push(1);
}
set("\x01",eval("\x01") - 96);
if(function §\x01\x02§()
{
return 2044 % 511 * 5;
})
{
set("\x01",eval("\x01") + 47);
}
continue;
}
set("\x01",eval("\x01") + 118);
var §§pop() = function §\x01\x02§()
{
return 2044 % 511 * 5;
};
continue;
}
set("\x01",eval("\x01") + 784);
continue;
continue;
}
set("\x01",eval("\x01") + 33);
§§push(true);
}